Unit 66 - 3D Modelling

08 - Modifier Modelling


I found this easy to create since there wasn't much work to do here. To make this, modifiers were used to create the majority of the object, which create the shape automatically. The modifier I used was solidify which gives faces a width.
Labels: 08 - Modifier Modelling
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Constraints

  • Ethical and Legal Constraints

HA7 - The Basics

  • Task 1 - Applications of 3D
  • Task 2 - Displaying 3D Polygon Animations
  • Task 3 - Geometric Theory
  • Task 4 - Mesh Construction
  • Task 5 - 3D Development Software
  • Task 6 - Constraints

HA6 - Character Assets

  • Task 1 - Reference Research
  • Task 2 - Schedule
  • Task 3 - Design Pack
  • Task 4 - Production
  • Task 5 - Presentation
  • Task 6 - Evaluation

Blender Tutorials

  • 03 - Extrusion
  • 04 - Polygonal and Modification Modelling
  • 05 - Reference Polygonal and Modification
  • 06 - Edge and Contour Modelling
  • 07 - NURBS and Bezier Curve Modelling
  • 08 - Modifier Modelling
  • 09 - Subdivision and Smoothing in Modelling
  • 10 - Combined Modelling Techniques
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