HA7 Task 1 - Applications of 3D

3D Being used in environments

Environments created in 3D are generally used for video games and film. They are expensive to create so they aren’t really used in TV series unless they have large budgets. They are also risky to use as if they don’t look real they will stand out and look especially bad.

Successful usage of 3D environments are therefore seen most in video games, or films created fully in CGI (computer generated images) where the environment won’t contrast with the actors.

In video games 3D environments are used in most games which are 3 dimensional, where the player can move in 3 dimensions. There are some cases where the game has 2D gameplay, but the environment is 3D, with foreground and background.

3D games can be created in game engines such as Unity or Unreal Engine. These kind of programs are the best things to use when creating 3D games. They offer the developers lots of options such as importing assets created in other 3D applications, and quickly testing the game during development.

3D assets can be created in programs such as Blender, or Maya, which are also used for other development projects as well as video games. With these programs it is easy to create an environment by modelling a variety of objects. For example, when creating a city environment a developer can create a few sections of a building and rearrange them, or combine them with other buildings to make a wide range of unique looking areas in the city.
Entire environments could be created in these programs and imported into game engines however this wouldn’t allow for easy editing, and the file size would be very large, so it would take a long time to load the file to actually edit anything in the first place.

3D Models

3D applications can be used in medicine for things such as 3D printing. A model can be printed and then used as a basis for creating new body parts, such as 3D printing a bone to instantly replace a damaged one. Printing equipment is also common as it makes getting equipment, which might normally be hard to create, easy.

oxford performance materials 3D printed skull implant
Some people have had the top half of their skulls replaced by perfectly fitting 3D printed ones. This makes 3D models useful for important physical purposes such as saving lives. The downside to this is that it may contradict the views of some religious beliefs, and those people who refuse to use the technology can’t benefit from it.

3D Product Design

Siemens
This image shows how engineers can use 3D modelling software. The engineer here is designing a car and how it functions. A mistake here which isn't found could end up causing a person driving this car to have a crash, or have to spend lots of money repairing a problem which isn't their fault. Therefore it is important to properly design a product in 3D before creating it.

3D in TV

3D in TV was used after it was introduced to film, however it was never used as much as regular TV since viewers had to constantly wear 3D glasses, and the price of 3D TVs was much higher than a regular TV.
There are other kinds of 3D techniques such as stereoscopic, multi-view, or 2D+depth.

3D in film

In James Cameron’s avatar 3D environments are used throughout the film to generate an alien world. The actors wear green suits which can be used like green screens to create the alien characters in CGI.

Image result for avatar

There is also the kind of 3D which appears to move out of the screen, which usually needs the viewer to wear 3D glasses. This is done by moving the red colour slightly to the side of the image, and when combined with 3D glasses the image’s colour is corrected but also appears to come out of the screen.
As an example which I made of an image of Crash Bandicoot:



3D on the web

There is a project called Web3D aimed at fully displaying websites and allowing navigation of them in 3D. Now, Web3D is a term used to describe all interactive 3D content shown through web browsers by embedding the content into web pages html. Modern web pages using 3D are normally powered by WebGL, but it isn’t used much.


This website has a 3D representation of the human body, it can be moved around in 3D space and interacted with to learn about anatomy.

3D in games

In the games industry 3D is used to create worlds where the player can move in 3 dimensions. This is for reasons such as immersion, as life is also in 3 dimensions, or for creating certain game play experiences and mechanics.
3D character model - knight templar by MacX85
This is a 3D model for a character in a game, it looks realistic in game compared to a 2D character. 3D games with historic characters like this are useful in experiencing the past in a more realistic way than a 2D game would be.

Games can also be 3D by using 2D sprites in a certain way, such as in the original doom. This method is called 2.5D, it is different to 3D because there is no z axis to move through depth.
Image result for original doom

3D in education

3D can help education because it adds more detail to the topic being learnt. For example when learning anatomy, architecture, chemical reactions, etc. the students can interact with the 3D models and learn about them by interacting with them. For example they can test out building structures inside a simulation or observe a chemical reaction on the molecular level.
3D printing can also be used for teaching as models can be created and given to students for quick iterations of 3D development in a variety of classes such as engineering, architecture, or art.


STL files

3D architectural walkthroughs

A building with a complex pattern like this would need a lot of testing to make sure it is structurally safe and viable to be built. Testing it in a 3D virtual environment would be perfect to test this and plan out how it would be built.

#3d #Printed architectural model. Start posting your 3d prototype now at: http://www.mylocal3dprinting.com

They can also be useful for engineers in a similar way, as testing can be done in a 3D environment, and perfect sizes can be measured before being 3D printed to maintain the perfect measurements. Without these applications mistakes are much more likely because of human error. Depending on what is being made this could be dangerous without virtual testing.